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You can also adjust the difficulty in the options menu to give you more or less time per reel as well. There are also various other items to collect as well, such as keys to open their matching colored door, garlic to improve Wakko's burp attack rate, stunt doubles that can save you from losing a reel and from bring sent back, food and cans for a higher star rating, single and five-stack film reels and so on.
The Brain: Can squeeze through small openings and operate special "IQ" levers, cannot jump or push objects. Pinky: Can squeeze through small openings, cannot push objects. Dot: Can glide after a jump for longer jump length and more slow and precise landing, cannot push objects. Wakko: Burps, which are stronger than the apples but don't go as far pushes objects, cannot use apples. If you run out of film reels, it's game over.Įach character has their benefits and drawbacks: So in a sense, the reels are also your lives. If you touch an enemy or get hit by one of their projectiles like a bomb, etc., the director will yell "cut" and you have to start over from the place where you last spoke to the director, and lose the film reel you were on regardless of time left on it. The time limit is symbolized by film reels, which amount to about 30 seconds on Easy difficulty, 20 seconds on Normal and 10 on Hard each before losing one. Instead you have a limited amount of time to finish each stage. You can change characters by finding a changing room door and there you can play a game of Polka Dottie to get extra film reels before switching characters. At the end of most stages a boss can be found that has to be beaten. The basic gameplay consists of running though the stage, trying to avoid enemies, finding keys to unlock doors, completing quests for other characters, and figure out how to proceed, sometimes by solving puzzles.
The director is present throughout each stage, and tells you what to do next in order to complete the movie, also acting as checkpoints. You control Yakko, Wakko, Dot, Pinky and the Brain through 15 levels, 5 for each movie of Pirates, Sci-Fi and Horror. The game takes place in an isometric world as opposed to the 2-D or 3-D platformers of the previous games.
But if they fail, they'll be sent back into the water tower and be locked up for good. But instead of locking them back in the tower, Plotz assigns Yakko, Wakko and Dot, with Pinky and the Brain's help, to make three films where he'll use the revenue to fix the studio's financial problems. The Warner Brothers and Warner Sister have caused great financial damages to the studio, adding to a one-zillion-dollar debt, much to the annoyance of the CEO, Plotz.